News

This week's Hunt with a Friend playtest features a new matchmaking flows and some game balancing. We made a few changes that applie to both the new and classic games modes.

August 8, 2019

Gold Rush

version 0.1.6

The newest patch is upon us! We add a whole new map, the desert-theme Gold Rush. We're also adding daily changes and new custom animations for both hunters and scavengers.

The time has come for hunters and scavengers to try a new hunting ground. We’re introducing today a new procedural map, called Gold Rush!

Our new game mode is ready for playtests! Who’s better than our community to test it? Join us as we test this new feature in which 2 hunters join forces in the Deathgarden.

July 25, 2019

Cosmetic Vendor

version 0.1.5

Our content update for this 5th patch offers a wide selection in character customization. It introduces the Cosmetic Vendor.

It has been hard to keep it secret, but here we are! The next patch will introduce the Cosmetic Vendors, two designers tailoring the fierce Hunters and their nimble prey, the Scavenger

With the reboot of Deathgarden we accomplished many of the goals we set for ourselves: a darker world, unique characters with “Power” progression, and optional (but still impactful) team play. We’re continuing to improvethese aspects with the very helpful feedback from the community.

July 11, 2019

GRUESOME EXECUTIONS

version 0.1.4

You’ve asked for it and we’re more than happy to deliver it. This patch will include an improved feature: executions!

The Hunters’ bloodlust has reached its apex, and there’s only one thing that can satiate them: Executions!

First and foremost, we want to thank you for your continued support. Whether you’ve played the game, shared feedback, participated in various community platforms, or even been a long-time lurker, you’ve demonstrated that you believe in the development of Deathgarden and what it can become.

Approximately one month ago, the Deathgarden reboot hit Steam. It was a remarkable challenge but thanks to your support BLOODHARVEST has given the game a second life.

A product of his environment, Dash is a Scavenger who knows that speed keeps you out of the crosshairs. He grew up pushing his luck, breaking into the Garden at night and honing his skills in the dusty, blood-soaked desert of Minneapolis. He called it his training grounds but secretly, he knew what it was—a playground where he could dream of taking part in The Bloodharvest.