Our new game mode is ready for playtests! Who’s better than our community to test it? Join us as we test this new feature in which 2 hunters join forces in the Deathgarden.

July 25, 2019

Cosmetic Vendor

version 0.1.5

Our content update for this 5th patch offers a wide selection in character customization. It introduces the Cosmetic Vendor.

It has been hard to keep it secret, but here we are! The next patch will introduce the Cosmetic Vendors, two designers tailoring the fierce Hunters and their nimble prey, the Scavenger

With the reboot of Deathgarden we accomplished many of the goals we set for ourselves: a darker world, unique characters with “Power” progression, and optional (but still impactful) team play. We’re continuing to improvethese aspects with the very helpful feedback from the community.

July 11, 2019


version 0.1.4

You’ve asked for it and we’re more than happy to deliver it. This patch will include an improved feature: executions!

The Hunters’ bloodlust has reached its apex, and there’s only one thing that can satiate them: Executions!

First and foremost, we want to thank you for your continued support. Whether you’ve played the game, shared feedback, participated in various community platforms, or even been a long-time lurker, you’ve demonstrated that you believe in the development of Deathgarden and what it can become.

Approximately one month ago, the Deathgarden reboot hit Steam. It was a remarkable challenge but thanks to your support BLOODHARVEST has given the game a second life.

A product of his environment, Dash is a Scavenger who knows that speed keeps you out of the crosshairs. He grew up pushing his luck, breaking into the Garden at night and honing his skills in the dusty, blood-soaked desert of Minneapolis. He called it his training grounds but secretly, he knew what it was—a playground where he could dream of taking part in The Bloodharvest.

June 28, 2019

Darius Shaw

version 0.1.3

We’re up and running with our third content update patch. We’ve received a lot of feedback since Fire in the Sky and we want to thank you for that. We plan to keep improving Deathgarden with frequent updates, so today we’re introducing a new scavenger, as well as the Mercy mechanic.

June 13, 2019

Fire in the Sky

version 0.1.2

It’s been two weeks since we launched Deathgarden: BLOODHARVEST, and the community’s response has been nothing short of amazing. We are very grateful for your support and hope you will keep enjoying the game, as we’re improving mechanics, fixing bugs and releasing exciting new content on a regular basis.

version 0.1.1

Hey everyone! We already have an update for you. Today, we release our 5th map and our Prestige System. New Procedural Map: Dust & Blood.

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